Analysis of systems containing both discrete and continuous dynamics, hybrid systems, is a difficult issue. Most problems have been shown to be undecidable in general, and decidab...
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Due to size restrictions, mobile phone user interfaces are often difficult to use[8]. In this short paper, we investigated inducing shortcuts to replace the sequence of actions re...
In distributed scenarios the robustness of a reputation mechanism depends on the data available for computation. Especially in ad-hoc networks the amount of available data is rest...
Effective teamwork in highly dynamic environments requires a delicate balance between giving agents the autonomy to act and react on their own and restricting that autonomy so tha...
Henry Work, Eric Chown, Tucker Hermans, Jesse Butt...