This paper presents a technique for mapping relief textures onto arbitrary polygonal models in real time. In this approach, the mapping of the relief data is done in tangent space...
This paper describes a novel extension of the photon mapping algorithm, capable of handling both volume multiple inelastic scattering and curved light paths simultaneously. The ex...
Surface texturing aids the visualization of polygonal meshes by providing additional surface orientation cues and feature annotations. Such texturing is usually implemented via te...
Multi-view learning algorithms typically assume a complete bipartite mapping between the different views in order to exchange information during the learning process. However, ma...
We consider the multiplicative and exponential fragment of linear logic (MELL) and give a Geometry of Interaction (GoI) semantics for it based on unique decomposition categories. ...