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APGV
2008
ACM
200views Visualization» more  APGV 2008»
13 years 11 months ago
A psychophysical study of fixation behavior in a computer game
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
CGF
2008
153views more  CGF 2008»
13 years 9 months ago
Context Aware Terrain Visualization for Wayfinding and Navigation
To assist wayfinding and navigation, the display of maps and driving directions on mobile devices is nowadays commonplace. While existing system can naturally exploit GPS informat...
Sebastian Möser, Patrick Degener, Roland Wahl...
CGF
2011
13 years 13 days ago
Dynamic Insets for Context-Aware Graph Navigation
Maintaining both overview and detail while navigating in graphs, such as road networks, airline route maps, or social networks, is difficult, especially when targets of interest ...
S. Ghani, N. Henry Riche, N. Elmqvist
MOBIHOC
2006
ACM
14 years 8 months ago
Analysis of random mobility models with PDE's
In this paper we revisit two classes of mobility models which are widely used to represent users' mobility in wireless networks: Random Waypoint (RWP) and Random Direction (R...
Michele Garetto, Emilio Leonardi
SIGECOM
2005
ACM
90views ECommerce» more  SIGECOM 2005»
14 years 2 months ago
ICE: an iterative combinatorial exchange
We present the first design for a fully expressive iterative combinatorial exchange (ICE). The exchange incorporates a tree-based bidding language that is concise and expressive ...
David C. Parkes, Ruggiero Cavallo, Nick Elprin, Ad...