The developers and users of real-time graphics, such as games and virtual reality, are demanding ever more realistic computer generated images. Despite the availability of modern ...
Georgia Mastoropoulou, Kurt Debattista, Alan Chalm...
Virtual reality displays introduce spatial distortions that are very hard to correct because of the difficulty of precisely modelling the camera from the nodal point of each eye. ...
P. M. Jaekl, Robert S. Allison, Laurence R. Harris...
This paper describes a novel method for browsing a large video collection. It links various forms of related video fragments together as threads. These threads are based on query r...
This study investigated cross-modal links in attention between haptics and vision. A visual change-detection task was used as a measure of visual attention. Haptic taps on the bac...
In this study, we examine the use of graph ordering algorithms for visual analysis of data sets using visual similarity matrices. Visual similarity matrices display the relationsh...
Christopher Mueller, Benjamin Martin, Andrew Lumsd...