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» Retrenchment, Refinement, and Simulation
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VLSID
2006
IEEE
192views VLSI» more  VLSID 2006»
14 years 1 months ago
Beyond RTL: Advanced Digital System Design
This tutorial focuses on advanced techniques to cope with the complexity of designing modern digital chips which are complete systems often containing multiple processors, complex...
Shiv Tasker, Rishiyur S. Nikhil
SIGGRAPH
1993
ACM
13 years 11 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
ECCV
2006
Springer
13 years 11 months ago
A Batch Algorithm for Implicit Non-rigid Shape and Motion Recovery
The recovery of 3D shape and camera motion for non-rigid scenes from single-camera video footage is a very important problem in computer vision. The low-rank shape model consists ...
Adrien Bartoli, Søren I. Olsen
ADBIS
1995
Springer
155views Database» more  ADBIS 1995»
13 years 11 months ago
The MaStA I/O Cost Model and its Validation Strategy
Crash recovery in database systems aims to provide an acceptable level of protection from failure at a given engineering cost. A large number of recovery mechanisms are known, and...
S. Scheuerl, Richard C. H. Connor, Ronald Morrison...
FLAIRS
2004
13 years 8 months ago
The Mobile Agents Integrated Field Test
The Mobile Agents model-based, distributed architecture, which integrates diverse components in a system for lunar and planetary surface operations, was extensively tested in a tw...
William J. Clancey, Maarten Sierhuis, Rich Alena, ...