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» Reuse and variability in large software applications
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CASCON
1992
163views Education» more  CASCON 1992»
14 years 1 days ago
Practical metaprogramming
Metaprogramming is the process of specifying generic software source templates from which classes of software components, or parts thereof, can be automatically instantiated to pr...
James R. Cordy, Medha Shukla
DAC
2006
ACM
14 years 12 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi
FCCM
2004
IEEE
118views VLSI» more  FCCM 2004»
14 years 2 months ago
Virtual Memory Window for a Portable Reconfigurable Cryptography Coprocessor
Reconfigurable System-on-Chip (SoC) platforms that incorporate hard-core processors surrounded by large amounts of FPGA are today commodities: the reconfigurable logic is often us...
Miljan Vuletic, Laura Pozzi, Paolo Ienne
GECCO
2005
Springer
132views Optimization» more  GECCO 2005»
14 years 4 months ago
Evolutionary testing of state-based programs
The application of Evolutionary Algorithms to structural test data generation, known as Evolutionary Testing, has to date largely focused on programs with input-output behavior. H...
Phil McMinn, Mike Holcombe
JUCS
2008
137views more  JUCS 2008»
13 years 10 months ago
CrossMDA: a Model-driven Approach for Aspect Management
: Nowadays, the complexity of software applications has brought new challenges to developers, having to deal with a large number of computational requirements. Among these requirem...
Marcelo Pitanga Alves, Paulo F. Pires, Fláv...