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IWCMC
2006
ACM
14 years 4 months ago
Performance enhancing proxy for interactive 3G network gaming
Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
Gene Cheung, Takashi Sakamoto, Michael Sweeney
MOBICOM
2006
ACM
14 years 4 months ago
Localization in underwater sensor networks: survey and challenges
In underwater sensor networks (UWSNs), determining the location of every sensor is important and the process of estimating the location of each node in a sensor network is known a...
Vijay R. Chandrasekhar, Winston Khoon Guan Seah, Y...
WOWMOM
2006
ACM
162views Multimedia» more  WOWMOM 2006»
14 years 4 months ago
Gauging VoIP Call Quality from 802.11 WLAN Resource Usage
In this paper we experimentally study the relationship between resource utilization in the wireless LAN and the quality of VoIP calls transmitted over the wireless medium. Specifi...
Miroslaw Narbutt, Mark Davis
DFMA
2005
IEEE
143views Multimedia» more  DFMA 2005»
14 years 3 months ago
Efficient Media Asset Transfer in a Unified Framework Managing Broadcasting Systems
File transfer acts an increasing role in digital TV studios and especially for their interconnections. Using adequate file formats to exchange data presents several advantages: lo...
Mathrin Body, Bernard Cousin
ICEBE
2005
IEEE
140views Business» more  ICEBE 2005»
14 years 3 months ago
Managing E-Commerce Catalogs in a DBMS with Native XML Support
Electronic commerce is emerging as a major application area for database systems. A large number of e-commerce stores provide electronic product catalogs that allow customers to s...
Lipyeow Lim, Min Wang