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CRITICAL
2005
13 years 11 months ago
A manifesto for the performative development of ubiquitous media
This paper addresses design agendas in Human-Computer Interaction and neighbouring fields motivated by the mixing of areas that were mostly kept separate until recently, such as m...
Carlo Jacucci, Giulio Jacucci, Ina Wagner, Thomas ...
GAMEON
2003
13 years 10 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
COGSCI
2010
111views more  COGSCI 2010»
13 years 9 months ago
Mechanisms of Cognitive Development: Domain-General Learning or Domain-Specific Constraints?
many abstract categories (e.g., ``equivalence'') is innate. Although Plato argued with his contemporaries who advocated the empirical basis of knowledge, it was the Briti...
Vladimir Sloutsky
JUCS
2008
186views more  JUCS 2008»
13 years 9 months ago
A Safe Dynamic Adaptation Framework for Aspect-Oriented Software Development
: One focus of current software development is the re-use of components in the construction of systems. Software Adaptation facilitates the consequent need to adapt these component...
Miguel Ángel Pérez Toledano, Amparo ...
UAIS
2008
172views more  UAIS 2008»
13 years 8 months ago
Recent developments in visual sign language recognition
Abstract Research in the field of sign language recognition has made significant advances in recent years. The present achievements provide the basis for future applications with t...
Ulrich von Agris, Jörg Zieren, Ulrich Canzler...