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FIRSTMONDAY
2007
84views more  FIRSTMONDAY 2007»
13 years 8 months ago
Understanding hypertext cognition: Developing mental models to aid users' comprehension
This paper uses literature on hypertext theory to evaluate our reading strategies in an online environment. Assessing the impact of digital technology on our educational environme...
Andy White
VR
2002
IEEE
147views Virtual Reality» more  VR 2002»
13 years 8 months ago
Designing Virtual Environments to Support Cooperation in the Real World
Much of the current research in the design of virtual environments is centred on laboratory prototypes and emphasis is placed on supporting cooperation within the virtual world its...
Andy Crabtree, Tom Rodden, John A. Mariani
WETICE
2000
IEEE
14 years 1 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
HCI
2009
13 years 6 months ago
Multiuser Collaborative Exploration of Immersive Photorealistic Virtual Environments in Public Spaces
We have developed and deployed a multimedia museum installation that enables one or several users to interact with and collaboratively explore a 3D virtual environment while simult...
Scott Robertson, Brian Jones, Tiffany O'Quinn, Pet...
CORR
2011
Springer
212views Education» more  CORR 2011»
13 years 3 months ago
Analytical Study of Object Components for Distributed and Ubiquitous Computing Environment
: - The Distributed object computing is a paradigm that allows objects to be distributed across a heterogeneous network, and allows each of the components to interoperate as a unif...
Usha Batra, Deepak Dahiya, Sachin Bhardwaj