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» Reusing Real-Time Systems Design Experience
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RTCSA
2005
IEEE
14 years 1 months ago
Research Issues in the Development of Context-Aware Middleware Architectures
Context-aware middleware encompasses uniform ions and reliable services for common operations, supports for most of the tasks involved in dealing with context, and thus simplifyin...
Hung Quoc Ngo, Anjum Shehzad, Kim Anh Pham Ngoc, S...
DELTA
2006
IEEE
13 years 11 months ago
Using Design Patterns to Overcome Image Processing Constraints on FPGAs
The mapping of image processing algorithms to hardware is complicated by several hardware constraints including limited processing time, limited access to data and limited resourc...
K. T. Gribbon, Donald G. Bailey, Christopher T. Jo...
ICAD
2004
13 years 9 months ago
Cultivating Design Patterns for Auditory Displays
Auditory Displays are quite well known in the research community, but very little of this experience is being transferred to product designers. The method of Design Patterns is we...
Matt Adcock, Stephen Barrass
CSSE
2006
IEEE
13 years 7 months ago
Agile PASSI: An agile process for designing agents
We have been developing robotic multi-agent systems for several years according to a well defined methodology (PASSI) obtaining good results, but day by day needs of a more versati...
Antonio Chella, Massimo Cossentino, Luca Sabatucci...
CEEMAS
2001
Springer
14 years 4 days ago
MAS Oriented Patterns
Multiagent systems (MAS) are spreading, in the academic world as well as in industry. Nevertheless, MAS design is still a problem. The agent community now has some experience. So, ...
Sylvain Sauvage