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IADIS
2004
13 years 9 months ago
Connect: Designing the Classroom of Tomorrow by Using Advanced Technologies to Connect Formal and Informal Learning Environments
The main objective of the CONNECT project is to develop an innovative pedagogical framework that attempts to blend formal and informal learning, proposing an educational reform to ...
Sofoklis Sotiriou, Eleni Chatzichristou, Stavros S...
WEBNET
2000
13 years 9 months ago
Using Multi-user Distributed Virtual Environments in Education
: On-line learning is one of the emerging needs of the information age. Access to education is going to become crucial for the success of our information society. Therefore a lot o...
Christos Bouras, Alexandros Philopoulos, Thrasyvou...
CE
2007
133views more  CE 2007»
13 years 7 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
ITS
2010
Springer
159views Multimedia» more  ITS 2010»
14 years 11 days ago
Optimizing Story-Based Learning: An Investigation of Student Narrative Profiles
Narrative-centered learning environments offer significant potential for creating effective learning experiences in which students actively participate in engaging story-based prob...
Seung Y. Lee, Bradford W. Mott, James C. Lester
INTERACT
2007
13 years 9 months ago
Interactive Floor Support for Kinesthetic Interaction in Children Learning Environments
Abstract. This paper introduces a novel kinesthetic interaction technique for interactive floors. The interaction techniques utilize vision-based limb tracking on an interactive fl...
Kaj Grønbæk, Ole Sejer Iversen, Karen...