Interactive, task-guided character controllers must be agile and responsive to user input, while retaining the flexibility to be readily authored and modified by the designer. C...
Sergey Levine, Jack M. Wang, Alexis Haraux, Zoran ...
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
The Grid vision promises the secure and dynamic sharing of heterogeneous resources across the Internet. To date the emphasis has been on supercomputing scenarios where a relatively...
We investigate flow rate optimization on a wireless link with randomly varying channel gain using techniques from adaptive modulation and network utility maximization. We consider ...
—We study the problem of throughput maximization in multi-hop wireless networks with end-to-end delay constraints for each session. This problem has received much attention start...
Guanhong Pei, V. S. Anil Kumar, Srinivasan Parthas...