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» Rewarding Behaviors
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CSCW
2012
ACM
12 years 5 months ago
Removing gamification from an enterprise SNS
Gamification, the use of game mechanics in non-gaming applications, has been applied to various systems to encourage desired user behaviors. In this paper, we examine patterns of ...
Jennifer Thom-Santelli, David R. Millen, Joan Morr...
CDC
2008
IEEE
138views Control Systems» more  CDC 2008»
14 years 4 months ago
Modeling and analysis of dynamic decision making in sequential two-choice tasks
—The focus of the work in this paper is the construction and analysis of a dynamical system model for human decision making in sequential two-choice tasks. In these tasks, a huma...
Linh Vu, Kristi A. Morgansen
GECCO
2009
Springer
113views Optimization» more  GECCO 2009»
13 years 7 months ago
Single step evolution of robot controllers for sequential tasks
The generation of robot controllers for a task requiring a sequence of elementary behaviors is still a challenge. If these behaviors are known, intermediate steps can be given to ...
Stéphane Doncieux, Jean-Baptiste Mouret
WACC
1999
ACM
14 years 1 months ago
Temporal workflow management in a claim handling system
Temporal workflow management is important for processes that are time-driven. Claim handling, which requires the documentation, diagnosis, and resolution of customer claims due to...
J. Leon Zhao, Edward A. Stohr
AAAI
2006
13 years 11 months ago
A Dynamic Mixture Model to Detect Student Motivation and Proficiency
Unmotivated students do not reap the full rewards of using a computer-based intelligent tutoring system. Detection of improper behavior is thus an important component of an online...
Jeffrey Johns, Beverly Park Woolf