Gamification, the use of game mechanics in non-gaming applications, has been applied to various systems to encourage desired user behaviors. In this paper, we examine patterns of ...
Jennifer Thom-Santelli, David R. Millen, Joan Morr...
—The focus of the work in this paper is the construction and analysis of a dynamical system model for human decision making in sequential two-choice tasks. In these tasks, a huma...
The generation of robot controllers for a task requiring a sequence of elementary behaviors is still a challenge. If these behaviors are known, intermediate steps can be given to ...
Temporal workflow management is important for processes that are time-driven. Claim handling, which requires the documentation, diagnosis, and resolution of customer claims due to...
Unmotivated students do not reap the full rewards of using a computer-based intelligent tutoring system. Detection of improper behavior is thus an important component of an online...