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CLEIEJ
2004
106views more  CLEIEJ 2004»
15 years 4 months ago
A development platform and execution environment for mobile applications
Small computing devices are everywhere changing the way people communicate and interact, however applications for these devices are developed more or less with the same tools used...
Guillermo Licea Sandoval
124
Voted
INTERACT
2003
15 years 5 months ago
Proximal Interactions: A Direct Manipulation Technique for Wireless Networking
As a number of networked digital devices are ubiquitously used, control of inter-device communications becomes a complicated task. People can no longer keep track of all the device...
Jun Rekimoto, Yuji Ayatsuka, Michimune Kohno, Haru...
GPC
2007
Springer
15 years 10 months ago
A Thin Client Approach to Supporting Adaptive Session Mobility
Recent growth in computing devices from the smartphone to the desktop computer has led to users interacting with multiple computing devices throughout the course of the day. Modern...
Daniel MacCormac, Mark Deegan, Fred Mtenzi, Brenda...
SIGCOMM
2010
ACM
15 years 4 months ago
The case for crowd computing
We introduce and motivate crowd computing, which combines mobile devices and social interactions to achieve large-scale distributed computation. An opportunistic network of mobile...
Derek Gordon Murray, Eiko Yoneki, Jon Crowcroft, S...
CHI
2007
ACM
16 years 4 months ago
"Jump and refine" for rapid pointing on mobile phones
Standard input devices for mobile phones are directional keys and discrete thumb-joysticks. These devices are dedicated to the discrete GUIs of the phones (eg. scroll lists and sm...
Martin Hachet, Joachim Pouderoux, Florence Tyndiuk...