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NETGAMES
2006
ACM
15 years 10 months ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
IPM
2006
77views more  IPM 2006»
15 years 4 months ago
Effective search results summary size and device screen size: Is there a relationship?
In recent years, small screen devices have seen widespread increase in their acceptance and use. Combining mobility with increased technological advances many such devices can now...
Simon O. Sweeney, Fabio Crestani
MOBISYS
2008
ACM
15 years 6 months ago
Chameleon: a capability adaptation system for interface virtualization
As computing capabilities of embedded devices increase, services such as Internet and multimedia are comportably supported by such devices. Users may demand for migrating services...
Sang-Bum Suh, Xiang Song, Jatin Kumar, Dushmanta M...
CHI
2005
ACM
16 years 5 months ago
AppLens and launchTile: two designs for one-handed thumb use on small devices
We present two interfaces to support one-handed thumb use for PDAs and cell phones. Both use Scalable User Interface (ScUI) techniques to support multiple devices with different r...
Amy K. Karlson, Benjamin B. Bederson, John SanGiov...
MOBIHOC
2000
ACM
15 years 9 months ago
DEAPspace: transient ad-hoc networking of pervasive devices
The rapid spreading of mobile computerized devices marks the beginning of a new computing paradigm characterized by ad hoc networking and spontaneous interaction, taking place tra...
Reto Hermann, Dirk Husemann, Michael Moser, Michae...