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AGI
2008
13 years 9 months ago
Using Decision Trees to Model an Emotional Attention Mechanism
: There are several approaches to emotions in AI, most of which are inspired by human emotional states and their arousal mechanisms. These approaches usually use high-level models ...
Saman Harati Zadeh, Saeed Bagheri Shouraki, Ramin ...
JACM
2007
160views more  JACM 2007»
13 years 7 months ago
Lossless abstraction of imperfect information games
abstraction of imperfect information games ANDREW GILPIN and TUOMAS SANDHOLM Computer Science Department Carnegie Mellon University Pittsburgh, PA, USA Finding an equilibrium of an...
Andrew Gilpin, Tuomas Sandholm
SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
VIS
2003
IEEE
178views Visualization» more  VIS 2003»
14 years 8 months ago
Advanced Curved Planar Reformation: Flattening of Vascular Structures
Traditional volume visualization techniques may provide incomplete clinical information needed for many applications in medical visualization. Especially in the area of vascular v...
Armin Kanitsar, Dominik Fleischmann, Eduard Gr&oum...
TKDE
1998
122views more  TKDE 1998»
13 years 7 months ago
The Design and Implementation of Seeded Trees: An Efficient Method for Spatial Joins
—Existing methods for spatial joins require pre-existing spatial indices or other precomputation, but such approaches are inefficient and limited in generality. Operand data sets...
Ming-Ling Lo, Chinya V. Ravishankar