Sciweavers

1822 search results - page 242 / 365
» Risk-Sensitive Online Learning
Sort
View
CSCW
2006
ACM
13 years 11 months ago
Strangers and friends: collaborative play in world of warcraft
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Bonnie A. Nardi, Justin Harris
CVPR
2011
IEEE
12 years 11 months ago
How does Person Identity Recognition Help Multi-Person Tracking?
We address the problem of multi-person tracking in a complex scene from a single camera. Although trackletassociation methods have shown impressive results in several challenging ...
Cheng-Hao Kuo, Ram Nevatia
ICML
2007
IEEE
14 years 8 months ago
Exponentiated gradient algorithms for log-linear structured prediction
Conditional log-linear models are a commonly used method for structured prediction. Efficient learning of parameters in these models is therefore an important problem. This paper ...
Amir Globerson, Terry Koo, Xavier Carreras, Michae...
ICML
2008
IEEE
14 years 8 months ago
A worst-case comparison between temporal difference and residual gradient with linear function approximation
Residual gradient (RG) was proposed as an alternative to TD(0) for policy evaluation when function approximation is used, but there exists little formal analysis comparing them ex...
Lihong Li
ICALT
2008
IEEE
14 years 2 months ago
From 3D Virtual Museum to 3D Collaborative Virtual Workshop
In recent years, virtual museums have become more widespread and the usage of them for educational purposes has increased. They are used to facilitate educational process in diffe...
Mikhail Fominykh, Ekaterina Prasolova-Førla...