— We present a fast GPU-based algorithm to approximate the Swept Volume (SV) boundary of arbitrary polygon soup models. Despite the extensive research on calculating the volume s...
Jesse C. Himmelstein, Etienne Ferre, Jean-Paul Lau...
— This paper describes an improved methodology for human motion recognition and imitation based on Factorial Hidden Markov Models (FHMM). Unlike conventional Hidden Markov Models...
Access to Grid services is currently limited to devices having substantial computing, network and memory resources such as PCs. On the other hand, most of mobile devices do not ha...
Ali Sajjad, Hassan Jameel, Umar Kalim, Sangman Han...
A new approach to the forming control using a forming process model of rheological food dough is presented. Manipulative operations of rheological objects can be found in many ind...
A systematic approach to modeling of deformable soft parts for their manipulation is presented. Various deformable parts such as cords, leather products, and sheet metals are mani...