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» Robust, geometry-independent shadow volumes
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GRAPHITE
2004
ACM
14 years 4 months ago
Robust, geometry-independent shadow volumes
A novel algorithm is presented that overcomes limitations of existing shadow volume algorithms when dealing with nonmanifold geometry and space partitioning. This simple algorithm...
Graham Aldridge, Eric Woods
CGI
2006
IEEE
14 years 5 months ago
Real-Time Shadow Volume Algorithm for Subdivision Surface Based Models
This paper presents a purely hardware-accelerated shadow volume algorithm for subdivision surface based models. By introducing SP (subdivision patterns), all procedures, including ...
Min Tang, Jinxiang Dong, Shang-Ching Chou
IJCV
2007
155views more  IJCV 2007»
13 years 10 months ago
3D Reconstruction by Shadow Carving: Theory and Practical Evaluation
Abstract. Cast shadows are an informative cue to the shape of objects. They are particularly valuable for discovering object’s concavities which are not available from other cues...
Silvio Savarese, Marco Andreetto, Holly E. Rushmei...
SI3D
2005
ACM
14 years 4 months ago
ZP+: correct Z-pass stencil shadows
We present a novel algorithm for the rendering of hard shadows cast by a point light source. The well-known Z-pass method for rasterizing shadow volumes is not always correct. Our...
Samuel Hornus, Jared Hoberock, Sylvain Lefebvre, J...