A novel algorithm is presented that overcomes limitations of existing shadow volume algorithms when dealing with nonmanifold geometry and space partitioning. This simple algorithm...
This paper presents a purely hardware-accelerated shadow volume algorithm for subdivision surface based models. By introducing SP (subdivision patterns), all procedures, including ...
Abstract. Cast shadows are an informative cue to the shape of objects. They are particularly valuable for discovering object’s concavities which are not available from other cues...
Silvio Savarese, Marco Andreetto, Holly E. Rushmei...
We present a novel algorithm for the rendering of hard shadows cast by a point light source. The well-known Z-pass method for rasterizing shadow volumes is not always correct. Our...
Samuel Hornus, Jared Hoberock, Sylvain Lefebvre, J...