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» Robust 3D hand tracking for human computer interaction
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SMI
2007
IEEE
164views Image Analysis» more  SMI 2007»
14 years 1 months ago
Topology driven 3D mesh hierarchical segmentation
In this paper, we propose to address the semanticoriented 3D mesh hierarchical segmentation problem, using enhanced topological skeletons [18]. This high level information drives ...
Julien Tierny, Jean-Philippe Vandeborre, Mohamed D...
ICCV
2007
IEEE
14 years 9 months ago
Real-Time Marker-free Motion Capture from multiple cameras
We present a fully-automated method for real-time and marker-free 3D human motion capture. The system computes the 3D shape of the person filmed from a synchronized camera set. We...
Brice Michoud, Erwan Guillou, Héctor M. Bri...
HAPTICS
2006
IEEE
14 years 1 months ago
3D Stereo Viewing Evaluation for the Virtual Haptic Back Project
The purpose of the Virtual Haptic Back (VHB) project is to develop a realistic haptic/graphical model of the human back that can be used for palpation (diagnosis though touch) in ...
Wei Ji, Robert L. Williams II, John N. Howell, Rob...
WACV
2002
IEEE
14 years 13 days ago
Face Model Adaptation using Robust Matching and Active Appearance Models
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using deformable 3D models. For each frame, the proposed adaptation is sp...
Fadi Dornaika, Jörgen Ahlberg
JMM2
2006
111views more  JMM2 2006»
13 years 7 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis