This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
This paper realizes techniques supporting the position that strategies for resource location and discovery in distributed systems should be both perturbation-resistant and overlay...
Reconstruction of 3D structures from uncalibrated image sequences has a wealthy history. Most work has been focused on rigid objects or static scenes. This paper studies the probl...
Image retargeting is the problem of adapting images for display on devices different than originally intended. This paper presents a method for adapting large images, such as thos...
The problem of image deblurring in the presence of salt and pepper noise is considered. Standard image deconvolution algorithms, that are designed for Gaussian noise, do not perfor...