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HRI
2011
ACM
13 years 9 days ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...
CG
2004
Springer
13 years 8 months ago
ANTS--Augmented Environments
When interacting with natural or urban environments there are many situations where the ability to access data in real time becomes relevant. Augmented Reality (AR) technologies a...
Teresa Romão, Nuno Correia, A. Eduardo Dias...
CVPR
2007
IEEE
14 years 11 months ago
Shadow Removal in Front Projection Environments Using Object Tracking
When an occluding object, such as a person, stands between a projector and a display surface, a shadow results. We can compensate by positioning multiple projectors so they produc...
Samuel Audet, Jeremy R. Cooperstock
VIS
2004
IEEE
218views Visualization» more  VIS 2004»
14 years 10 months ago
Pixel-Exact Rendering of Spacetime Finite Element Solutions
Computational simulation of time-varying physical processes is of fundamental importance for many scientific and engineering applications. Most frequently, time-varying simulation...
Michael Garland, Robert Haber, Yuan Zhou
IPPS
2008
IEEE
14 years 3 months ago
DC-SIMD : Dynamic communication for SIMD processors
SIMD (single instruction multiple data)-type processors have been found very efficient in image processing applications, because their repetitive structure is able to exploit the...
Raymond Frijns, Hamed Fatemi, Bart Mesman, Henk Co...