Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
: To provide effective support, process-aware information systems (PAIS) must not freeze existing business processes. Instead they should enable authorized users to deviate on-the-...
Manfred Reichert, Peter Dadam, Martin Jurisch, Ulr...
We present a sequential Monte Carlo method applied to additive noise compensation for robust speech recognition in time-varying noise. The method generates a set of samples accord...
This paper deals with the problem of synchronization in the particular case of audio data hiding. In this kind of application the goal is to increase the information of an audio d...
We are developing a new paradigm for a world model construction system which interprets a scene and builds a world model for a mobile robot using dynamic semantic constraints. The...