This paper presents an approach to recover body motions from multiple views using a 3D skeletal model. It takes, as input, foreground silhouette sequences from multiple viewpoints...
Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...
We present a vision system for the 3-D modelbased tracking of unconstrained human movement. Using image sequences acquired simultaneously from multiple views, we recover the 3-D b...
— In this paper, we propose an original approach to control camera position and/or lighting conditions in an environment using image gradient information. Our goal is to ensure a...
The geometry of plane-based calibration methods is well understood, but some user interaction is often needed in practice for feature detection. This paper presents a fully automa...