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ISMAR
2003
IEEE
14 years 25 days ago
A real-time tracker for markerless augmented reality
Augmented Reality has now progressed to the point where real-time applications are being considered and needed. At the same time it is important that synthetic elements are render...
Andrew I. Comport, Éric Marchand, Fran&cced...
DICTA
2003
13 years 9 months ago
Real-time Surveillance System by Use of the Face Understanding Technologies
This paper introduced a human surveillance system which integrated the face understanding technologies to recognize personal identities in real time. We proposed a coarse-to-fine s...
Yi-Tsung Chien, Yea-Shuan Huang, Sheng-Wen Jeng, Y...
AAAI
1996
13 years 9 months ago
Estimating the Absolute Position of a Mobile Robot Using Position Probability Grids
In order to re-use existing models of the environment mobile robots must be able to estimate their position and orientation in such models. Most of the existing methods for positi...
Wolfram Burgard, Dieter Fox, Daniel Hennig, Timo S...
ISMAR
2005
IEEE
14 years 1 months ago
Camera-Marker Alignment Framework and Comparison with Hand-Eye Calibration for Augmented Reality Applications
An integral part of every augmented reality system is the calibration between camera and camera-mounted tracking markers. Accuracy and robustness of the AR overlay process is grea...
Gérald Bianchi, Christian Wengert, Matthias...
ASSETS
2006
ACM
14 years 1 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...