This paper presents a new interaction system designed for hands-on 3D shape modeling and deformation through natural hand gestures. Our system is made of a Phantom haptic device c...
This paper sets out a tracking framework, which is applied to the recovery of threedimensional hand motion from an image sequence. The method handles the issues of initialization,...
This paper gives a brief description of feedback control systems engaged in DLR's recently developed multisensory 4finger robot hand. The work is concentrated on constructing...
Hand-gesture recognition presents a challenging problem for computer vision due to the articulated structure of the human hand and the complexity of the environments in which it is...
I describe here a real-time vision-based gesture recognition system used in interactive computer music performances. The performer moves his hands in a video-camera capture area, t...