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RT
2005
Springer
14 years 29 days ago
Estimation of 3D Faces and Illumination from Single Photographs Using A Bilinear Illumination Model
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Jinho Lee, Hanspeter Pfister, Baback Moghaddam, Ra...
ICIP
2002
IEEE
14 years 9 months ago
An automatic scheme for stereoscopic video object-based watermarking using qualified significant wavelet trees
In this paper a fully automatic system for embedding visually recognizable watermark patterns to video objects is proposed. The architecture consists of 3 main modules. During the...
Nikolaos D. Doulamis, Anastasios D. Doulamis, Stef...
GRAPHICSINTERFACE
2001
13 years 8 months ago
Watermarking 3D Polygonal Meshes in the Mesh Spectral Domain
Digital watermarking embeds a structure called watermark into the target data, such as image and 3D polygonal models. The watermark can be used, for example, to enforce copyright ...
Ryutarou Ohbuchi, Shigeo Takahashi, Takahiko Miyaz...
ICIP
2008
IEEE
14 years 1 months ago
Stochastic fusion of multi-view gradient fields
Image gradients form powerful cues in a host of vision and graphics applications. In this paper, we consider multiple views of a textured planar scene and consider the problem of ...
Aswin C. Sankaranarayanan, Rama Chellappa
IWDW
2005
Springer
14 years 29 days ago
Watermarking of 3D Irregular Meshes Based on Wavelet Multiresolution Analysis
In this paper, we propose a robust watermarking method for 3-D triangle surface meshes. Most previous methods based on the wavelet analysis can process only semi-regular meshes. Ou...
Min-Su Kim, Sébastien Valette, Ho-Youl Jung...