We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
We present a semi-interactive system for advanced video processing and editing. The basic idea is to partially recover planar regions in object space and to exploit this minimal p...
This paper describes a new method to recover the sign of the local Gaussian curvature at each point on the visible surface of a 3-D object. Multiple (p > 3) shaded images are a...
Shinji Fukui, Yuji Iwahori, Akira Iwata, Robert J....
This paper presents an hybrid segmentation technique that combines both the speed of an edge based approach with the robustness of a surface based approach. It consists of three s...
This paper presents a novel approach for generating and analyzing epipolar plane images (EPIs) from video sequences taken from a moving platform subject to vibration so that the 3...