A novel method for crowd flow modeling and anomaly detection is proposed for both coherent and incoherent scenes. The novelty is revealed in three aspects. First, it is a unique ut...
One of the major roadblocks in reduction of library generation cycle time is the layout generation phase. The two methods of doing automatic layout generation are synthesis and mig...
A problem with many distributed applications is their behavior in lieu of unpredictable variations in user request volumes or in available resources. This paper explores a performa...
Fluid simulation is one of the most active research areas in computer graphics. However, it remains difficult to obtain measurements of real fluid flows for validation of the simu...
Bradley Atcheson, Ivo Ihrke, Wolfgang Heidrich, Ar...
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...