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» Robust Playfield Segmentation using MAP Adaptation
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SCALESPACE
2009
Springer
14 years 1 months ago
A Variational Model for Interactive Shape Prior Segmentation and Real-Time Tracking
In this paper, we introduce a semi-automated segmentation method based on minimizing the Geodesic Active Contour energy incorporating a shape prior. We increase the robustness of t...
Manuel Werlberger, Thomas Pock, Markus Unger, Hors...
WSCG
2004
242views more  WSCG 2004»
13 years 8 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...
ICMCS
2006
IEEE
215views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Experiential Sampling based Foreground/Background Segmentation for Video Surveillance
Segmentation of foreground and background has been an important research problem arising out of many applications including video surveillance. A method commonly used for segmenta...
Pradeep K. Atrey, Vinay Kumar, Anurag Kumar, Mohan...
3DPVT
2004
IEEE
137views Visualization» more  3DPVT 2004»
13 years 11 months ago
Realistic Models of Children Heads from 3D-MRI Segmentation and Tetrahedral Mesh Construction
In order to analyze the sensitivity of children to RF fields and mobile phones in particular, the SAR (Specific Absorption Ratio) defined as the power absorbed by a unit of mass o...
Jasmine Burguet, Najib Gadi, Isabelle Bloch
RT
2001
Springer
13 years 12 months ago
Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps
We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
Ziyad S. Hakura, John M. Snyder