Abstract We propose an approach to texture boundary detection that only requires a line-search in the direction normal to the edge. It is therefore very fast and can be incorporate...
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
A novel statistical approch for detection and tracking of objects is presented here, which uses both edge and color information in a particle filter. The approach does not need an...
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
In this paper we propose a set of algorithms that combine the anisotropic smoothing using the heat kernel with the outlier rejection capability of robust statistics. The proposed ...