Sciweavers

1616 search results - page 317 / 324
» Robust game theory
Sort
View
DIALM
2007
ACM
178views Algorithms» more  DIALM 2007»
14 years 19 days ago
Near-Optimal Compression of Probabilistic Counting Sketches for Networking Applications
Sketches--data structures for probabilistic, duplicate insensitive counting--are central building blocks of a number of recently proposed network protocols, for example in the con...
Björn Scheuermann, Martin Mauve
AAAI
2007
13 years 11 months ago
On the Prospects for Building a Working Model of the Visual Cortex
Human visual capability has remained largely beyond the reach of engineered systems despite intensive study and considerable progress in problem understanding, algorithms and comp...
Thomas Dean, Glenn Carroll, Richard Washington
CIVR
2008
Springer
166views Image Analysis» more  CIVR 2008»
13 years 10 months ago
A probabilistic ranking framework using unobservable binary events for video search
Recent content-based video retrieval systems combine output of concept detectors (also known as high-level features) with text obtained through automatic speech recognition. This ...
Robin Aly, Djoerd Hiemstra, Arjen P. de Vries, Fra...
EMSOFT
2008
Springer
13 years 10 months ago
Quantitative testing
We investigate the problem of specification based testing with dense sets of inputs and outputs, in particular with imprecision as they might occur due to errors in measurements, ...
Henrik C. Bohnenkamp, Mariëlle Stoelinga
FLAIRS
2004
13 years 10 months ago
Inducing Fuzzy Decision Trees in Non-Deterministic Domains using CHAID
Most decision tree induction methods used for extracting knowledge in classification problems are unable to deal with uncertainties embedded within the data, associated with human...
Jay Fowdar, Zuhair Bandar, Keeley A. Crockett