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SIGECOM
2008
ACM
122views ECommerce» more  SIGECOM 2008»
13 years 9 months ago
On the windfall of friendship: inoculation strategies on social networks
This paper studies a virus inoculation game on social networks. A framework is presented which allows the measuring of the windfall of friendship, i.e., how much players benefit i...
Dominic Meier, Yvonne Anne Oswald, Stefan Schmid, ...
ATAL
2010
Springer
13 years 10 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
IJON
2006
100views more  IJON 2006»
13 years 9 months ago
Analyzing the robustness of redundant population codes in sensory and feature extraction systems
Sensory systems often use groups of redundant neurons to represent stimulus information both during transduction and population coding of features. This redundancy makes the syste...
Christopher J. Rozell, Don H. Johnson
TARK
1998
Springer
14 years 1 months ago
Conditional, Hierarchical, Multi-Agent Preferences
We develop a revealed-preferencetheory for multiple agents. Some features of our construction, which draws heavily on Jeffrey's utility theory and on formal constructions by D...
Pierfrancesco La Mura, Yoav Shoham
AUTOMATICA
2004
147views more  AUTOMATICA 2004»
13 years 8 months ago
Interval analysis and dioid: application to robust controller design for timed event graphs
This paper deals with feedback controller synthesis for timed event graphs in dioids, where the number of initial tokens and time delays are only known to belong to intervals. We ...
Mehdi Lhommeau, Laurent Hardouin, Bertrand Cottenc...