This paper studies a virus inoculation game on social networks. A framework is presented which allows the measuring of the windfall of friendship, i.e., how much players benefit i...
Dominic Meier, Yvonne Anne Oswald, Stefan Schmid, ...
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Sensory systems often use groups of redundant neurons to represent stimulus information both during transduction and population coding of features. This redundancy makes the syste...
We develop a revealed-preferencetheory for multiple agents. Some features of our construction, which draws heavily on Jeffrey's utility theory and on formal constructions by D...
This paper deals with feedback controller synthesis for timed event graphs in dioids, where the number of initial tokens and time delays are only known to belong to intervals. We ...
Mehdi Lhommeau, Laurent Hardouin, Bertrand Cottenc...