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MIDDLEWARE
2007
Springer
14 years 4 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
ROBOCUP
2007
Springer
208views Robotics» more  ROBOCUP 2007»
14 years 4 months ago
3D Tracking by Catadioptric Vision Based on Particle Filters
This paper presents a robust tracking system for autonomous robots equipped with omnidirectional cameras. The proposed method uses a 3D shape and color-based object model. This all...
Matteo Taiana, José António Gaspar, ...
VISUAL
2007
Springer
14 years 4 months ago
Automatic Detection and Recognition of Players in Soccer Videos
An application for content-based annotation and retrieval of videos can be found in the sport domain, where videos are annotated in order to produce short summaries for news and sp...
Lamberto Ballan, Marco Bertini, Alberto Del Bimbo,...
3DPVT
2006
IEEE
186views Visualization» more  3DPVT 2006»
14 years 4 months ago
Range Image Registration Based on Circular Features
Range sensing technology allows the photo-realistic modeling of large-scale scenes, such as urban structures. A major bottleneck in the process of 3D scene acquisition is the auto...
Cecilia Chao Chen, Ioannis Stamos
AHS
2006
IEEE
164views Hardware» more  AHS 2006»
14 years 4 months ago
Automatic Hybrid Genetic Algorithm Based Printed Circuit Board Inspection
The paper presents a novel integrated system in which a number of image processing algorithm are embedded within a Genetic Algorithm (GA) based framework in order to provide an ad...
Syamsiah Mashohor, Jonathan R. Evans, Ahmet T. Erd...