We present an image segmentation algorithm that is based on spatially adaptive color and texture features. The proposed algorithm is based on a previously proposed algorithm but i...
Junqing Chen, Thrasyvoulos N. Pappas, Aleksandra M...
We present a new algorithm for simplifying the shape of 3D objects by manipulating their medial axis transform (MAT). From an unorganized set of boundary points, our algorithm com...
Building robust low and mid-level image representations, beyond edge primitives, is a long-standing goal in vision. Many existing feature detectors spatially pool edge information...
Matthew Zeiler, Dilip Krishnan, Graham Taylor, Rob...
In this article, we provide an overview of three humanoid soccer platforms currently in use at RoboCup: 3D simulation, the humanoid Standard Platform League (SPL), and the Webots-b...
Shivaram Kalyanakrishnan, Todd Hester, Michael Qui...
—This paper proposes a set of methods for building informative and robust feature point representations, used for accurately labeling points in a 3D point cloud, based on the typ...
Radu Bogdan Rusu, Zoltan Csaba Marton, Nico Blodow...