A new evolutionary algorithm, Elitistic Evolution (termed EEv), is proposed in this paper. EEv is an evolutionary method for numerical optimization with adaptive behavior. EEv uses...
Recent work on continuous queries has focused on processing queries in very large, mobile environments. In this paper, we propose a system leveraging the computing capacities of mo...
Javra is a Java package for handling VRML scene graphs; it operates either stand-alone or in combination with a VRML browser. The combination of Javra and a VRML browser forms an ...
This paper proposes a method for computing a quasi-dense set of matching points between three views of a scene. The method takes a sparse set of seed matches between pairs of view...
Pekka Koskenkorva, Juho Kannala, Sami Sebastian Br...
We present a method for extracting a hierarchical, rigid skeleton from a set of example poses. We then use this skeleton to not only reproduce the example poses, but create new de...