The problem of network bundwidth limitutions is encountered in ulmost uny distributed virtuul environment or networkedgume. In U typicul client-serversetup, where the virtuul worl...
Chris Faisstnauer, Dieter Schmalstieg, Werner Purg...
A contract algorithm is an algorithm which is given, as part of the input, a specified amount of allowable computation time. The algorithm must then compute a solution within the ...
Abstract—Adaptive Token Bank Fair Queuing (ATBFQ) algorithm has been proposed as a cross-layer scheduling technique for 4G wireless systems recently. This algorithm takes higher ...
Feroz A. Bokhari, Halim Yanikomeroglu, William K. ...
— Multihop relaying in cellular networks is seen as a viable strategy to address the need for higher data rates and better coverage. In this paper, we analyze the system-level pe...
This paper proposes a DiffServ-over-MPLS Traffic Engineering (TE) architecture and describes the implementation of its functional blocks on Intel IXP2400 Network Processor using In...