: The monolithic and inflexible nature of current middleware has made it difficult to deal with emerging technologies such as multimedia. Since these applications have timeliness c...
This paper reports simulation methods and results for analyzing a self-adjusting Quality of Service (QoS) control scheme for multimedia/telecommunication systems based on resource...
Abstract— There is a clear trend of future embedded systems in moving toward wireless, multimedia, multi-functional and ubiquitous applications. This emerges new challenges in th...
Simultaneous multithreading (SMT) improves processor throughput by processing instructions from multiple threads each cycle. This is the first work to explore soft real-time sche...
Real-time systems are often designed using preemptive scheduling and worst-case execution time estimates to guarantee the execution of high priority tasks. There is, however, an i...