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SIGCSE
2002
ACM
152views Education» more  SIGCSE 2002»
13 years 7 months ago
Learning styles and performance in the introductory programming sequence
This paper reports on the implication of different preferred learning styles on students'performance in the introductory programming sequence and on work in progress on how t...
Lynda Thomas, Mark Ratcliffe, John Woodbury, Emma ...
ASPLOS
2011
ACM
12 years 11 months ago
Sponge: portable stream programming on graphics engines
Graphics processing units (GPUs) provide a low cost platform for accelerating high performance computations. The introduction of new programming languages, such as CUDA and OpenCL...
Amir Hormati, Mehrzad Samadi, Mark Woh, Trevor N. ...
CLEF
2005
Springer
14 years 1 months ago
Thomson Legal and Regulatory Experiments at CLEF-2005
For the 2005 Cross-Language Evaluation Forum, Thomson Legal and Regulatory participated in the Hungarian, French, and Portuguese monolingual search tasks as well as French-to-Port...
Isabelle Moulinier, Ken Williams
SAC
2009
ACM
14 years 6 days ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
SIGGRAPH
1995
ACM
13 years 11 months ago
Fast multiresolution image querying
We present a method for searching in an image database using a query image that is similar to the intended target. The query image may be a hand-drawn sketch or a (potentially low...
Charles E. Jacobs, Adam Finkelstein, David Salesin