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» Sampling, Synthesis, and Input Devices
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CHI
2005
ACM
14 years 11 months ago
Distract-R: rapid prototyping and evaluation of in-vehicle interfaces
As driver distraction from in-vehicle devices increasingly becomes a concern on our roadways, researchers have searched for better scientific understanding of distraction along wi...
Dario D. Salvucci, Mark Zuber, Ekaterina Beregovai...
SI3D
1997
ACM
14 years 3 months ago
Context Sensitive Flying Interface
The requirement to change scale frequently is common to many 2D and 3D applications. Users must “zoom in” to examine details and “zoom out” to appreciate the context. This...
Colin Ware, Daniel J. Fleet
CGF
2008
184views more  CGF 2008»
13 years 10 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
TEDU
2008
213views Education» more  TEDU 2008»
13 years 9 months ago
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is how to control the table without using conventional desktop input devices such as ...
Sewon Na, Mark Billinghurst, Woontack Woo
UIST
2010
ACM
13 years 8 months ago
Madgets: actuating widgets on interactive tabletops
We present a system for the actuation of tangible magnetic widgets (Madgets) on interactive tabletops. Our system combines electromagnetic actuation with fiber optic tracking to m...
Malte Weiss, Florian Schwarz, Simon Jakubowski, Ja...