We present a streaming algorithm for reconstructing closed surfaces from large non-uniform point sets based on a geometric convection technique. Assuming that the sample points ar...
This paper addresses the reconstruction of high resolution omnidirectional images from a low resolution video acquired by an omnidirectional camera moving in a static scene. In or...
Luigi Bagnato, Yannick Boursier, Pascal Frossard, ...
—In the research of computer vision and machine perception, three-dimensional objects are usually represented by 2-manifold triangular meshes M. In this paper, we present practic...
We are concerned with the reconstruction of a regularly-sampled image based on irregularly-spaced samples thereof. We propose a new iterative method based on a cubic spline repres...
To render images from a three-dimensional array of sample values, it is necessary to interpolate between the samples. This paper is concerned with interpolation methods that are e...