Recently, one of the authors has reported that the amount of generated musical noise is strongly correlated with higher-order statistics of the power spectra. On the basis of this...
We present a sequential Monte Carlo method applied to additive noise compensation for robust speech recognition in time-varying noise. The method generates a set of samples accord...
Programmable graphics hardware makes it possible to generate procedural noise textures on the fly for interactive rendering. However, filtering and antialiasing procedural noise i...