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» Sashay: designing for wonderment
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CVPR
2011
IEEE
13 years 6 months ago
RUNE-Tag: a High Accuracy Fiducial Marker with Strong Occlusion Resilience
Over the last decades fiducial markers have provided widely adopted tools to add reliable model-based features into an otherwise general scene. Given their central role in many c...
Filippo Bergamasco, Andrea Albarelli, Andrea Torse...
STOC
2010
ACM
211views Algorithms» more  STOC 2010»
14 years 7 months ago
Maintaining a Large Matching or a Small Vertex Cover
We consider the problem of maintaining a large matching or a small vertex cover in a dynamically changing graph. Each update to the graph is either an edge deletion or an edge ins...
Krzysztof Onak and Ronitt Rubinfeld
DIGRA
2005
Springer
14 years 3 months ago
A Short and Simple Definition of What a Videogame Is
Videogames have been studied seriously only for a few years. So, we can wonder how we could use the recent academic works to approach new design methods. This article proposes a f...
Nicolas Esposito
EUROGP
2005
Springer
118views Optimization» more  EUROGP 2005»
14 years 3 months ago
GP-Robocode: Using Genetic Programming to Evolve Robocode Players
Abstract. This paper describes the first attempt to introduce evolutionarily designed players into the international Robocode league, a simulationbased game wherein robotic tanks ...
Yehonatan Shichel, Eran Ziserman, Moshe Sipper
ACMDIS
2008
ACM
13 years 11 months ago
The past is a different place: they do things differently there
This paper reports the trial of a wearable data capture device, SenseCam, as a resource for digital narratives and uses data from the trial to reflect on the models of the ,,mind ...
Richard H. R. Harper, David W. Randall, Nicola Smy...