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» Saturated Semantics for Reactive Systems
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AMAST
2000
Springer
13 years 11 months ago
Distance Functions for Defaults in Reactive Systems
Default reasoning has become an important topic in software engineering. In particular, defaults can be used to revise speci cations, to enhance reusability of existing systems, an...
Sofia Guerra
GI
2004
Springer
14 years 22 days ago
Static Safety Analysis of UML Action Semantics for Critical Systems Development
The Action Semantics for UML provides a standard and platform independent way to describe the behavior of methods and executable actions in object-oriented system design prior to i...
Zsigmond Pap, Dániel Varró
DSVIS
2008
Springer
13 years 9 months ago
ReWiRe: Designing Reactive Systems for Pervasive Environments
The design of interactive software that populates an ambient space is a complex and ad-hoc process with traditional software development approaches. In an ambient space, important ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
POPL
2012
ACM
12 years 2 months ago
A compiler and run-time system for network programming languages
Software-defined networks (SDNs) are a new implementation architecture in which a controller machine manages a distributed collection of switches, by instructing them to install ...
Christopher Monsanto, Nate Foster, Rob Harrison, D...
ICFP
2009
ACM
14 years 8 months ago
Safe functional reactive programming through dependent types
Functional Reactive Programming (FRP) is an approach to reactive programming where systems are structured as networks of functions operating on signals. FRP is based on the synchr...
Neil Sculthorpe, Henrik Nilsson