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TVCG
2012
215views Hardware» more  TVCG 2012»
13 years 7 months ago
Geometric Calibration of Head-Mounted Displays and its Effects on Distance Estimation
Abstract—Head-mounted displays (HMDs) allow users to observe virtual environments (VEs) from an egocentric perspective. However, several experiments have provided evidence that e...
Falko Kellner, Benjamin Bolte, Gerd Bruder, Ulrich...
VEE
2005
ACM
218views Virtualization» more  VEE 2005»
15 years 10 months ago
The pauseless GC algorithm
Modern transactional response-time sensitive applications have run into practical limits on the size of garbage collected heaps. The heap can only grow until GC pauses exceed the ...
Cliff Click, Gil Tene, Michael Wolf
FCCM
1997
IEEE
199views VLSI» more  FCCM 1997»
15 years 9 months ago
The RAW benchmark suite: computation structures for general purpose computing
The RAW benchmark suite consists of twelve programs designed to facilitate comparing, validating, and improving reconfigurable computing systems. These benchmarks run the gamut o...
Jonathan Babb, Matthew Frank, Victor Lee, Elliot W...
JUCS
2002
116views more  JUCS 2002»
15 years 4 months ago
Bounded Flooding Routing Algorithm for Provisioning the Globally Optimal Route in a Hierarchical ATM Network
: ATM virtual path (VP) contains bundles of virtual channels (VCs). A VP layer network can be used as a server layer network of VC layer networks and each VC layer network can be a...
Daniel Won-Kyu Hong, Choong Seon Hong, Dong-Sik Yu...
INTERNET
2010
132views more  INTERNET 2010»
15 years 1 months ago
Peer-to-Peer 3D Streaming
In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...
Shun-Yun Hu, Jehn-Ruey Jiang, Bing-Yu Chen