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» Scalability for Virtual Worlds
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IADIS
2004
15 years 5 months ago
An internet-based automated virtual reality generator for pain relief
The Internet has impacted our lives in many different ways. In this paper we present an Internet-based automated virtual reality (VR) generator for pain relief of hospitalized bur...
Yingcai Xiao, Michael Tipton
ACMDIS
2008
ACM
15 years 6 months ago
Games for virtual team building
Distributed teams are increasingly common in today's workplace. For these teams, face-to-face meetings where members can most easily build trust are rare and often cost-prohi...
Jason B. Ellis, Kurt Luther, Katherine Bessi&egrav...
CSCW
2002
ACM
15 years 4 months ago
Collaboration as an Activity Coordinating with Pseudo-Collective Objects
A coalition is a collaborative pattern in which people must work together to accomplish a task, but where organizational constraints stand in the way of their making use of the co...
David Zager
NETGAMES
2004
ACM
15 years 10 months ago
Scalable peer-to-peer networked virtual environment
We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...
Shun-Yun Hu, Guan-Ming Liao