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» Scalability for Virtual Worlds
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WSC
2001
13 years 8 months ago
Enabling smooth and scalable dynamic 3D visualization of discrete-event construction simulations
Visualizing simulated construction operations is an effective means of communicating the logic and the inner working of simulation models in a comprehensive and comprehendible man...
Vineet R. Kamat, Julio C. Martínez
ICEBE
2009
IEEE
136views Business» more  ICEBE 2009»
13 years 5 months ago
Virtual Wealth Realization in Virtual and Real Worlds
This paper has investigated the issue of virtual wealth and its realization in both real and virtual worlds, and argued that the realization of virtual wealth is necessary and pos...
Jingzhi Guo, Angelina Chow, Zhiguo Gong, Chengzhen...
NETGAMES
2006
ACM
14 years 1 months ago
A peer-to-peer architecture for massive multiplayer online games
Massive Multiplayer Online Games with their virtual gaming worlds grow in user numbers as well as in the size of the virtual worlds. With this growth comes a significant increase...
Thorsten Hampel, Thomas Bopp, Robert Hinn
CA
1995
IEEE
13 years 11 months ago
Virtual actors living in a real world
This paper presents techniques and tools for creating and animating virtual actors in real scenes. Several problems are explained: real objects hidden by virtual actors and virtua...
Nadia Magnenat-Thalmann, Daniel Thalmann
SIGMETRICS
2008
ACM
127views Hardware» more  SIGMETRICS 2008»
13 years 7 months ago
Image management in a virtualized data center
Industrial research firms such as Gartner and IDC are predicting an explosion in the number of online services in the coming years. Virtualization technologies could play an impor...
Tingxi Tan, Rob Simmonds, Bradley Arlt, Martin F. ...