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» Scalability for Virtual Worlds
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FGCS
2010
101views more  FGCS 2010»
15 years 1 months ago
Ensuring the performance and scalability of peer-to-peer distributed virtual environments
Pedro Morillo, Silvia Rueda, Juan Manuel Ordu&ntil...
VR
2002
IEEE
161views Virtual Reality» more  VR 2002»
15 years 9 months ago
Perceived Egocentric Distances in Real, Image-Based, and Traditional Virtual Environments
In virtual environments, perceived egocentric distances are consistently underestimated when compared to the same distance judgments in the real world. The research presented in t...
Peter Willemsen, Amy Gooch
MICAI
2004
Springer
15 years 9 months ago
Don't You Escape! I'll Tell You My Story
Abstract. This paper makes two contributions to increasing the engagement of users in virtual heritage environments by adding virtual living creatures. This work is carried out on ...
Jesús Ibáñez, Carlos Delgado-...
COST
2008
Springer
157views Multimedia» more  COST 2008»
15 years 6 months ago
Multimodal Human Machine Interactions in Virtual and Augmented Reality
Virtual worlds are developing rapidly over the internet. They are visited by avatars and staffed with Embodied Conversational Agents (ECAs). An avatar is a representation of a phys...
Gérard Chollet, Anna Esposito, Annie Gentes...
CONEXT
2008
ACM
15 years 6 months ago
Is there life in Second Life?
Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Matteo Varvello, Fabio Picconi, Christophe Diot, E...