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ECTEL
2006
Springer
15 years 8 months ago
The L2C Project: Learning to Collaborate Through Advanced SmallWorld Simulations
Abstract. L2C - Learning to Collaborate - is an ongoing research project addressing the design of effective immersive simulation-based learning experiences supporting the developme...
Albert A. Angehrn, Thierry Nabeth
CN
1998
58views more  CN 1998»
15 years 4 months ago
A solid modeling library for the World Wide Web
A library of functions for the creation, manipulation, and viewing of solid models was created for deployment on the World Wide Web. The core data structure was based on the halfe...
Stephen Chi-fai Chan, Vincent T. Y. Ng, Albert S. ...
HICSS
1998
IEEE
195views Biometrics» more  HICSS 1998»
15 years 8 months ago
Augmenting User Interfaces for Digital Libraries with Virtual Reality
This paper describes a generic approach to the development of a virtual reality-based user interface for a collection of digital documents. We emphasise the role of intrinsic inte...
Chaomei Chen
VR
2010
IEEE
201views Virtual Reality» more  VR 2010»
15 years 2 months ago
Simulation of genetic inheritance in the generation of virtual characters
Nowadays, applications of virtual reality (VR) and computer games use human characters models with ever-increasing sophistication. Additional challenges are posed by applications,...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
144
Voted
APGV
2010
ACM
301views Visualization» more  APGV 2010»
15 years 7 months ago
Egocentric distance judgments in a large screen display immersive virtual environment
People underestimate egocentric distances in head-mounted display virtual environments, as compared to estimates done in the real world. Our work investigates whether distances ar...
Ivelina V. Alexandrova, Paolina T. Teneva, Stephan...