In the real-time environments, information is disseminated to clients with timing constraint. In this paper, we focus on the real time data scheduling problem in multiple broadcas...
Abstract-- We describe a system for interactively rendering isosurfaces of tetrahedral finite-element scalar fields using coherent ray tracing techniques on the CPU. By employing s...
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Increasing sizes of present-day distributed software systems call for coordination models which are both modular and scalable. Precise modelling of real-life applications further r...
The optimistic nature of Transactional Memory (TM) systems can lead to the concurrent execution of transactions that are later found to conflict. Conflicts degrade scalability, a...